//(c) Asti 2001 //moeb_1a.pov # include "colors.inc" # include "textures.inc" # include "shapes.inc" # include "metals.inc" camera { location < -10,30,-35> up <0 , 1 , 0> right <4/3,0,0> look_at < 2,0,0> } light_source { <-10,14, -60> color Silver} light_source { <14,4,-100> color White} #declare Innenwinkel=60; #declare Winkel=0; #declare Drehvektor=<0,5,0>; #declare zaehler=0; #while (Winkel<360) #declare Mittelpunkt=vaxis_rotate(<15,0,0>,Drehvektor,Winkel); #declare Differenz=5; cylinder{(Mittelpunkt-<0,4,0>)*y, (Mittelpunkt+<0,4,0>)*y,.25 pigment {color Silver} finish{ambient 0.5 diffuse 0.3 metallic} rotate translate Mittelpunkt } #declare Innenwinkel=Innenwinkel+0.5*Differenz; #declare Winkel=Winkel+Differenz; #end